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Tutorial: Post-production in 3ds Max and Photoshop | CG Channel
Tutorial: Post-production in 3ds Max and Photoshop | CG Channel

3ds Max - Understanding Physical Material - YouTube
3ds Max - Understanding Physical Material - YouTube

How To Use V-Ray UVW Randomizer Map in 3ds Max - YouTube
How To Use V-Ray UVW Randomizer Map in 3ds Max - YouTube

3ds Max Tutorial - How to work with materials - YouTube
3ds Max Tutorial - How to work with materials - YouTube

How To Use UV Mapping Channels in 3D Studio Max | Rendernode
How To Use UV Mapping Channels in 3D Studio Max | Rendernode

Solved: PBR Material in compact editor: How to use individual channels from  textures? - Autodesk Community - 3ds Max
Solved: PBR Material in compact editor: How to use individual channels from textures? - Autodesk Community - 3ds Max

Baking Textures in 3DS Max - Render to Texture - YouTube
Baking Textures in 3DS Max - Render to Texture - YouTube

How to Use UV Mapping Channels in 3D Studio Max for Basic Material Masking  - YouTube
How to Use UV Mapping Channels in 3D Studio Max for Basic Material Masking - YouTube

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn

Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft
Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft

UV Animations
UV Animations

How to use more than 16 Material ID Channels in 3DS Max
How to use more than 16 Material ID Channels in 3DS Max

Guide to rendering: Optimize 3ds Max Textures Part 2
Guide to rendering: Optimize 3ds Max Textures Part 2

ShaderFx channel splitting RGB in 3DS Max - Autodesk Community - 3ds Max
ShaderFx channel splitting RGB in 3DS Max - Autodesk Community - 3ds Max

3ds Max] Exporting OBJ with Textures | 3D Gumshoe
3ds Max] Exporting OBJ with Textures | 3D Gumshoe

Solved: Map with Alpha channel in Arnold - Autodesk Community - 3ds Max
Solved: Map with Alpha channel in Arnold - Autodesk Community - 3ds Max

Verge3D for 3ds Max: glTF Materials (glTF 2.0-compliant PBR) — Soft8Soft
Verge3D for 3ds Max: glTF Materials (glTF 2.0-compliant PBR) — Soft8Soft

Guide to Rendering: Optimizing 3ds Max Textures | GarageFarm
Guide to Rendering: Optimizing 3ds Max Textures | GarageFarm

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn

Material Texture Loader 1.710: 3ds Max script for PBR texturing workflow
Material Texture Loader 1.710: 3ds Max script for PBR texturing workflow

3ds Max Exporter - Support Channel 2 for Textures - enhancement / bug ·  Issue #145 · BabylonJS/Exporters · GitHub
3ds Max Exporter - Support Channel 2 for Textures - enhancement / bug · Issue #145 · BabylonJS/Exporters · GitHub

Material Texture Loader v1.50 for 3ds Max - uparchvip
Material Texture Loader v1.50 for 3ds Max - uparchvip

3ds Max vertex paint on the alpha channel — polycount
3ds Max vertex paint on the alpha channel — polycount

3DS Max - Using Alpha / Opacity Maps - YouTube
3DS Max - Using Alpha / Opacity Maps - YouTube

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn

How to use more than 16 Material ID Channels in 3DS Max
How to use more than 16 Material ID Channels in 3DS Max